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- TODO
- ====
- - training mode - ball traces when aiming
- - training mode - still shoot when no ball on table anymore
- - fix this: carambol 2nd player uses white ball !!!
- - better replace-balls-valid-func
- - keyfunc for bal traces
- - UNDO (in training mode)
- - implement international rules (maybe http://www.bca-pool.com/play/tournaments/rules/rls_gen.shtml)
- - find tournament menu segfault
- - AI-AI fast motion in tournament menu
- - initial place cue ball for training mode
- - more lighting ?
- - white ball replaeced when sunk in training mode
-
- - save/load game.
- - correct initial spin (roll when hit 1/3 from top)
- - correct exit when .foobillrdrc write-protected
- - adjustable direct mouse hit - ratio
- - correct normals for 3D-font
- - jumpshots
- - tournament mode: 5 matches with different opponents
- - test quads option for
- - find & fix player name bug
- - replace cubereflection textures of chrome edges
- - performance improvements by triangle strips
- - cutoff for ang. mom. transfer also for bande?
-
- - take care of maximum texture sizes explicitly (GLU does this already)
- - sound also for non-SDL
- - fps also for SDL
- - netgame - other player always non-cue-view
- - AI-player not recognize: 8ball 1st played foul
- - bug!! cue switches to center pos at end of cue-animation
- - better lens flare (angle dependent)
- - strength adj. per mouseclick on bar
- - better detail-1-ball
- - better ai-player
- - win32-port?
-